Product Design Engineer · Berlin
I design and buildsoftware that feelsobvious.
I’m a one-person design-and-engineering team building fast, keyboard-first tools for developers. From the first sketch to the shipped binary — same hands, no handoffs.
How I work
A few principles that decide what I build and how it ends up feeling.
Design and code are one job
I don’t throw mockups over a wall. The same hands draw the interface and build it, so the details survive contact with reality.
Keyboard-first, always
The fastest interface is the one you never reach for the mouse to use. I design for muscle memory before I design for the cursor.
Ship weekly, learn faster
Working software beats a perfect plan. I cut scope hard, get it in front of people, and let real use redraw the roadmap.
Selected work
2022 — presentFor eight years I’ve sat in the seam between design and engineering — close enough to both that the handoff disappears.
I started as a frontend engineer who kept redrawing the mockups, then as a designer who kept opening the code. Now I build the whole thing: developer tools that respect your attention, move at the speed of thought, and look like someone cared. Currently taking on a small number of product partnerships.
Let’s build something →